Truth in Advertising

Posted by Dodongo on Friday, July 28, 2006

It’s called “Quiz & Dragons” and that’s what it’s got. This 1992 arcade game from Capcom is a video board game where two players in the form of either a Ninja, Wizard, Amazon, or Warrior must defeat various mythical beasts by answering trivia questions. If you answer incorrectly, you lose vitality. Along the way you find items and can use abilities to make answering the questions easier by taking out two of the incorrect answers or in some cases flashing the number of the correct answer (though you’d be amazed by how many times I pressed the wrong button…) Brixtone, HolyCow, and I teamed up to feed this one the bomb. It had a most entertaining ending….

(Read on …)

Darkwatch

Posted by Dodongo on Sunday, July 23, 2006

Thank God you can’t see yourself cause you ugly.

I’ve been playing Darkwatch an Xbox FPS that melds vampires and westerns. So far the story is pretty generic and the fighting can get monotonous, but it’s fun enough and keeps me wanting more. There is a smidgeon of RPG as you choose to be good or evil to collect points and gain powers. The hilt of your guns are spiky and can be used as melee weapons which sometimes is the best way to kill things. The best part of the game is how the enemies’ bodies react when you hit them. They flail and flop around in a very satisfying way.  Where you hit them matters and head shots drop all but the strongest enemies in one shot. Between that and the extra strong melee attack, your strategy is often different than in other FPS. Here, I find myself waiting for the enemy to get closer so I can take it out with one shot to the head or a melee hit rather than keeping them at a distance.

Some small complaints so far would be A) the top button is used to jump which seems completely wrong to me. B) the 3D rendering is sort of fish-eyed making things seem too close and it gets hard to look at after a while, C) the missions are too long.

Sidenote: this is one of a handful of games that makes legitimate use of the double jump. I am not a fan of the double jump. It is a travesty of the laws of physics and usually takes me out of the game. Darkwatch however considers it a vampiric skill which I find acceptable. You can’t use it when in the sunlight also. Other games that manage to rationalize double jumping are Psychonauts (you get an extra boost using psionic energy) and any game where you are a Jedi.

More on this game later…

Those Valve Guys are Pretty Sharp

Posted by Ruckus on Tuesday, July 18, 2006

I have a need.  It’s a deep-seated need that cries out for expression.  It’s a need to tell you to watch this “Half-Life 2: Episode 2″ trailer over at GamersHell.  It showcases a demo of a puzzle-type adventure that Valve is releasing along with the next chapter of the Half-Life 2 franchise.  It’s pretty damn cool.  Near the end of the video they show a flashing montage of possible maneuvers in the game and it’s worth pausing the video to look at them.

I was against the whole “episodic content” business from the beginning.  Mostly because $20 for 4-6 hours of game play isn’t really much of a deal and it seems like a conniving way to chivvy money out of my hands for delivering sequentially less product.  If, however, Valve includes “Portal” and a new version of “Team Fortress” with the next episode I may reconsider that stance.

Videogame Mascot Responds to Sony Ad Campaign

Posted by Daedalus on Thursday, July 13, 2006

ps3_wii_neither_chart1.jpg

The Must-Play Game Exchange

Posted by Ruckus on Wednesday, July 12, 2006

EatMyBomb’s original mission was to provide a place where those of us who were hopelessly hooked on video games had a place and a motivation to finish off all of those old games that we’d bought but never finished. Or even started, for that matter. It seemed like a logical step then, for us to engage in a little old-school gaming on occasion. Let’s face it, there are a ton of good games out there that we just didn’t have time to play when they hit shelves and got media coverage. Generally these jewels just slipped away under the constant influx of new games, drowning in digital hype. The Must-Play Exchange was concieved as a way for us to find those old games that we missed but others just loved. Read on to find out how it’s going down.

(Read on …)

I can’t decide if this was a good idea

Posted by Ruckus on Friday, July 7, 2006

So it’s down to 2 things. Either this company has the most brilliant marketing scheme ever concieved or it’s populated by brain-dead mouth breathers. I can’t decide.

Witness the marvel that is the game Shlongg. I don’t have anything to say about the game itself - the screens look pretty pedestrian - but I want to know who decided this game should be named “Shlongg.” At what point does a euphemism for a dude’s wedding tackle become a good name for a video game? Where will this madness lead us? To sequels to be named “Wing-Wang” and “Male Genitalia”?

It’s almost like the game is one giant vehicle for a penis joke. One imagines 16-year olds sitting in the basement pondering mischief:

“Dude, let’s go spray-paint dirty words on the old railroad trestle.”
“No way man, let’s do some programming, found a company, and release a console game that’s got a euphemism for ‘penis’ as a title.”
“Word.”

It gets worse. The company that made this gem is named NotSoft. Is this a descriptor of the state of their Shlongg? And if so, did I really want to know this nugget of truth? I keep thinking I’m going to find a website where someone confesses that this whole scheme is an elaborate joke.

Let me drop a couple of priceless quotes on you from the manual:

There are 12 types of Shlongg that we have encountered to date.

12?!  I hope not all at once, you whore.

Shoss is the “Bull” Shlongg. It protects the entrance to the Queen’s chamber.

On Earth we call it “cock-blocking.”

If you really need to find out, Shlongg hit stores on the 4th of July. I’m pretty sure the adult video industry has a term for when something gets hit by a Shlongg.

Wii Accessoriis

Posted by Dodongo on Tuesday, July 4, 2006

Some interesting pics and video of the Wii are posted here

Make sure to watch the video panning across the Wii controller add-ons display. You’ll see some pretty interesting devices.

Thanks to 60705 for bringing this up on the GH forum!

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