Theoretically chaotic

Posted by Daedalus on Tuesday, February 13, 2007

SCCT
No Mexicans were harmed in the making of this standoff

I am absolutely loving this year’s Winter Games, because I feel like I’m making a whole lot of progress on some truly enjoyable titles that I’d put down for one inexcusable reason or another. Today’s bomb du jour comes courtesy of Splinter Cell: Chaos Theory, the 3rd title in the popular stealth franchise. (Read on …)

Roll me a fatty

Posted by Daedalus on Monday, February 12, 2007

Lego Katamari
This is only slightly more blocky than the actual game

As I said the other day, my new PS2 is specifically geared for bringing exclusives into my home. One of the more original titles to come along in years for any system is the roly-poly freakshow Katamari Damacy. You play the Prince of the Cosmos, whose kitten-huffing father, The King, has shattered the stars and tasked you with rebuilding them by rolling up all of earth’s crap. The game is a total head trip that is endlessly entertaining and will have you going back long after you’ve beaten the main story.

Hey, I never said it’d be a long post every day this week.

Winter Games Hits the Road

Posted by Daedalus on Sunday, February 11, 2007

SamMax
Ta-Da!!! Now who’s pulling who out of a hat, motherfucker?!?!

It was really only a coincidence but I think I’m working up a new tradition here to include 1 classic LucasArts adventure on my Winter Games list every year. Last year Grim Fandango ate the bomb (and was the only game on my list to do so) but this year the spot goes to Sam and Max Hit the Road. This hilarious take on cheesy Americana heartland tourism was an instant classic and has recently gotten its due with the episodic sequels being released by Telltale Games.

(Read on …)

A Whole New Catalog

Posted by Daedalus on Saturday, February 10, 2007

Some people wanted a shiny new PS3 this past holiday. Others were craving the novelty approach of the Wii. Me? I just wanted to catch up on some exclusives I’ve missed over the years by not having a Sony console. God of War, Guitar Hero, Katamari Damacy, Ratchet & Clank…the list goes on and on. Well Santa was good and brought me not only a pristine slim PS2 but also Ratchet: Deadlocked and SOCOM: Combined Arms to go along with it (with a little Guitar Hero follow-up for my birthday the week after). More to come on those titles later but in the spirit of the season I got a care package from Tritone that was brimming with some of the aforementioned console-exclusive goodies.

Ico
I swear if I hear one more Austin Powers horny joke, someone’s gettin’ gored

(Read on …)

Phil? Phil Connors? Phil Connors, I thought that was you!

Posted by Daedalus on Friday, February 9, 2007

Wha?…..Heeeeyyyyyyy….long time no see!!! What’s it been? Since high school? How the hell are ya? What have you been doing with yourse…..ah fuck it. You get the idea. Yes, it’s been a hell of a long time since I’ve posted anything, and the last thing was only a picture and a stupid headline. Guilty as charged. Now get off my back! I’m coming back with what will hopefully be a week of daily posts before retreating once again into hibernation. Kicking things off is the first of my Winter Games to eat a bomb, Beyond Good & Evil.

Checklist
Okay, I think we’re about ready to go

(Read on …)

Videogame Mascot Responds to Sony Ad Campaign

Posted by Daedalus on Thursday, July 13, 2006

ps3_wii_neither_chart1.jpg

Lowering sex appeal since 1974

Posted by Daedalus on Friday, April 28, 2006

Hmmm....I detect traces of nerds
My rogue detects traces that nerds are afoot

Before I discuss anything, I want you to know where I’m coming from. I’ve never played Dungeons & Dragons. I’ve never understood pen & paper D&D or how it translates to fun. The closest I’ve come to playing a D&D game to date has been Knights of the Old Republic, which used the Star Wars license, an amazing presentation, and a glossy veneer to cover up the dice rolls which were taking place in the background. Talking with some of my compatriots, I think it is this unfamiliarity with the source material that is making D&D Online: StormReach a much more confusing experience for me than it may be for someone else. I find myself missing a lot of the conventions I’ve grown accustomed to in WoW, yet enjoying the real-time physics based combat (to a degree). (Read on …)

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