VS. Mode

Are games Art? Should they even aspire to Art? What is this funky smelling stain on my shirt? These are questions that nearly all serious gamers have asked themselves. Like all philosophicalesque questions, they don’t lend themselves to easy answers. Especially the last one–that stain could be anything.
One of the best discussions of the Games As Art issue was, surprisingly enough, featured in the letters to the editor section of Electronic Games Monthly, despite that magazine’s target demographic being of the age where they have to ride their skateboard to the store to buy a copy with money swiped from mom’s handbag. Let me paraphrase some of the key points:
Art is essentially an artifact of one-person (the Artist) expressing him or herself.
Art is essentially a passive experience (at least in terms of the consumer/observer). We experience Art being done to us or witness it, but generally don’t have a role in shaping it. (of course, we bring our own experiences to the metaphorical table, hence everyone interpreting the Art work slightly differently).
Games, however, are interactive and participatory and instead of being the artifact of one person, are generally the product of a collective (i.e. the developer/team) united by a single vision. A work of Art exists without or without the audience but a Game only exists through the participation of a player.
Games that are the most Art-like are often the most static, the least successful or entertaining as games. However, the best games are always infused with Artistic elements and Artistry. Therefore, games should not aspire to Art, but be satisfied with the table scraps folded in the napkin and surreptiously offered under the table (i.e., being Artistic).
Now, if you haven’t gone back to reading the Cap’n Crunch box, thank you. Here’s your assignment…think about these questions:
1) If Rembrandt were alive today, would he be involved in designing computer games? Would you totally pwn him in Counterstrike?
2) Given a choice, would you rather visit an art museum, or infiltrate one in Rainbow Six?
3) When was the last time that Picasso painting came at you with an EMP rifle?
4) Considering its exquisite aesthetics, lovely, balanced color palette, and richly detailed environments and setting, is GEARS OF WAR a work of Art? If I was actually IN the game, how long would it be before I got my ass kicked for using a word like “exquisite?”