I Like to Play Roles

Posted by Ruckus on Wednesday, February 22, 2006

A long time ago I tried playing Ultima Online to see if this hot new “massively multiplayer online role-playing game” business was worth its salt. At the time I remember thinking that it was a dark and unplesant experience where the phrase “massively multiplayer” somehow made up for terrible graphics, poor user interfaces, and boring gameplay. I swore never to return to this room of torture and managed to resist its blandishments for over a decade.

It’s been said that time heals all wounds, though, and I finally caved in and started playing World of Warcraft due in no small part to the constant barrage of EMB editor-based propaganda. As it turns out, WoW is a much different game than the tortuous Ultima Online of ten years ago. That having been said, here are other things I think about WoW:

The bad:
1) It’s tough for me to get involved in the storyline of the game, mostly because the storyline is relatively minimal. While there is no shortage of short term goals, there are really only sketchy overall goals. This is a necessary evil of the MMORPG: you can’t be the hero who saves the world, because there are millions of other people who need something to do in the game.

2) Other people in the game kind of bother me. Not because they behave badly (see below), but because they detract from my adventure. I wandered into one quest to find nothing but slaughtered monsters in the dungeon and a six man party at the bottom. Not only is it a mood breaker, but I’ve sat in lines waiting for a particular boss to respawn so the next group could kill it. That destroys any sense of significance attributed to the act. Did you really contribute anything to save the world? No, because that baddy respawns every three minutes. In one glorious maneuver, I killed a bad guy, took his head as a trophy, then danced around him with his own head when he magically returned to life. Presumably with his back-up head.

The good:
1) The game mechanics are excellent. If you’re the type who’s interested in developing a character and advancing his skill set this game has a lot for you. It’s easy to jump into, early levels are characterized by a sense of accomplishment, and the depth of personalization is significant. In fact, some nights I find myself more interested in digital self-improvement than adventure. Which, I’ll admit, is kind of sad for a man who hasn’t made a New Year’s resolution in… well, a long time.

2) The online community has been surprisingly well behaved. I have experienced minimal chumpfoolery and have found most people to be eager to assist. The real goons seem to be more interested in fighting each other; inevitably they’re more concerned with showing off and talking smack than playing the game. The regular servers are populated by and large with reasonable people.

I’d love to throw down some screens for you, but it turns out WoW shoots screens in a format that is, well, let’s say inconvenient. This is a problem that will be fixed as soon as I get my act together. In the end I’d say that perhaps the festering sore that is Ultima Online turned me away from online games for too long. Although the business model of “pay for game then pay $15 a month” still makes my temperature rise whenever I think about it, it is a sin I’m willing to bear. You’ve won this battle, Blizzard, but the war is far from over.

6 Comments »

Comment by Daedalus

2/22/2006 @ 2:15 pm

Your last point about the subscription fee is an argument that I made myself many times over before finally giving it a shot. Considering that I now pay for 2 separate accounts, I’ve come to see it as buying 2 less DVD’s per month and getting approximately 9-10X the entertainment for my investment.

Comment by Dodongo

2/22/2006 @ 2:26 pm

Honestly, how long do you really play any regular game you’ve bought for $45? A month? Two months if it’s got killer multiplayer. Since WoW comes with free months when you buy the game, I don’t think charging $15 a month after that for continuing to enjoy new content is bad at all. It’s cheaper than that $50 shooter you just bought and finished in two weeks.

Daedulus - There’s something dirty about you paying for your girlfriend’s WoW account. That’s like a drug dealer supplying his wares for free just so he isn’t the only one addicted.

Comment by Denalan

2/22/2006 @ 2:37 pm

You can convert and resize your WoW screenshots using a graphics program. Bizzard recommends Irfanview, I recommend The GIMP for Windows. For Mac, I recommend Graphic Converter.

Comment by Daedalus

2/22/2006 @ 3:33 pm

On the contrary…she enjoys it just fine on her own, however it is currently a luxury that she would strike from her budget. She’s free to quit anytime she wants to and I will do nothing to stand in the way of that, as long as her gripe isn’t about the cost.

Comment by DevilsAdvocate

2/22/2006 @ 4:10 pm

i lay awake at night dreaming of the day that my fiancee will find some redeeming quality in WoW and become interested enough to play….. then the healing begins.

I’d get my action-on-the-side into WoW but we made it clear neither of us was really looking for a long term commitment. As of today - I’ve spent…..gah……28 days online. WOW. Long term commitment, indeed. I am beginning to suspect thats why they call it “wow”.

Comment by Scrimpnut

2/22/2006 @ 7:07 pm

1. [Looking for Wife] LFW preferably big boobed, smart, and funny. pst for invite

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