Starting Your Own Game Company

Posted by Denalan on Tuesday, November 29, 2005
Picture of Torque game engine in action

The Torque 3D game engine can allow small developers to make 3D games

Today I was reading about how the the gaming industry is stagnating due to the mediocrity of games by the big publishers; most companies don’t take a lot of risk with original games due to the potential large amount of money lost if the game idea flops. And the smaller more original game companies are being eaten up by the big guys.

While the Inquirer article takes a very negative view of this situation, to me it seems the door is left wide open for some bright, young, fresh designers to come out with some new and interesting. And to me the only thing cooler than playing an awesome game is creating one yourself.

I know what you’re saying. You probably think it’s impossible to create your own games, especially since the major video game companies are spending millions of dollars on their titles.

Well, nothing is impossible my friend. With 3D engines like Torque, Panda 3D, Unity, or dimension3, it becomes a whole lot easier to create a full-featured 3D game, since much of the game engine work has been done for you. Sure it takes a lot of hard work, but it’s certainly possible now for a group of small developers to compete with the major companies.

Of course there’s more to it than just choosing the right game engine. A choice of programming language may come into play, as well as storyline/game idea, platform, not to mention the business end (promotion and distribution, HR, etc.). One article I saw recently talked about how to create your own game company, so perhaps it’s not as difficult or unheard of to take a stab at it.

So what are you doing reading this site? Check out those game engines, and get started!

2 Comments »

Comment by Dodongo

11/29/2005 @ 12:04 pm

You first.

Comment by Brixtone

11/30/2005 @ 2:04 pm

I’ll help. Whee!

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