Newton Would be Proud

Posted by Ruckus on Wednesday, November 23, 2005

The November issue of Popular Science has its candidates for science and technology products of the year, and one of their computing products caught my eye.

First off, yes, I read Popular Science and refer to it as ‘PopSci’ in conversation, so let’s get all the giggling and nerd jokes out of the way first.

Ready? Good. The item in discussion is the PhysX Processor from Ageia technologies. This new card is designed to be the first processor totally dedicated to offloading physics calculations from the CPU. Ageia claims that this relief will bring about a revolution in gaming parallel to the one caused by the development of the dedicated graphics processor. Whether or not the mob is lighting the torches yet is up to debate, but the software capacities of the processor (a package referred to as PhysX SDK) are available in Unreal 3. There are some interesting videos that show off the capabilities of the card, and if the video’s are rendered real-time then I stand impressed at the sheer number of objects it handles.

While the idea of separating physics calculations from the processor sounds like a good idea, it also sounds like another hole in the computer for me to toss money into. It hurts me to spend hundreds of dollars on a good video card; does this mean I’m going to have to spend hundreds on a physics card, too?

3 Comments »

Comment by Dodongo

11/23/2005 @ 11:16 am

Yes.

Yes you are going to spend hundreds on a physics card. You won’t be able to resist having the ability to kick soda cans around.

Comment by Brixtone

11/23/2005 @ 2:01 pm

This is a great development for gaming. The physics calculations that add to the realism of new games are really starting to take their toll on the CPU. And I don’t think you’ll see physics cards stocked up in Best Buy. More likely, a physics chipset will be integrated into new motherboards.

Comment by DevilsAdvocate

11/23/2005 @ 4:35 pm

I’d think that Brix was onto something - considering the amount and frequency of physics calculations, you’d probably want to maintain the benefit of speed gain (in offloading CPU) by keeping the calculations as close to the action as possible. Of course, thatd be a big change in mobo architecture - but there are already higher end boards geared to gamers. Seems like a reasonable possiblity. I’d be interested to learn the specifics of how this is done…

Although at first glance they seem to have provided (based on their advertising) a solution as viable as an off-board GPU.

Thanks, now i got another topic I want to research!

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