I Smelled What the Rock Was Cooking

Posted by Ruckus on Wednesday, October 26, 2005

Busy week here at EMB Westside. I failed to game almost entirely, with the exception of a few Fable quests in which I have realized something both reassuring and disturbing. The hot shit about Fable was that you could perform any quest as you liked - for good or for evil - and your outward appearance as well as “civilian” reaction to you was reflected accordingly. Supposedly this was a world that didn’t judge you for good or evil, you simply were one or the other. I started a second character with the full intent of becoming a shameless cad, killing traders instead of rescuing them, marrying multiple women, and consorting with known communists. Unfortunately I couldn’t bear myself after a few evil missions and I resorted back to goody-two-shoes behavior, limiting my capriciousness to breaking barrels in public and sleeping in other people’s beds. I did pay the fines, though, the law is the law after all.

It occurs to me that this sort of behavior implies an inability to separate myself from the video game within. It bothered me so much that civilians recoiled from my digital avatar that I recanted my evil ways, despite the fact that no one in the real world would ever know that I helped imaginary bandits raid a non-existent farm. On one hand, it seems I’m a highly scrupulous fellow with a high regard for the law, a stance viewed with favor among the civilized nations. On the other hand, my inability to separate my emotional response from the game implies a certain blurring between fantasy and reality that leads eventually to the “GTA made me do it” defense. I don’t know that there’s anything to be said about such a problem, as my neurosis for good digital behavior coincides quite neatly with what people want out of my actual behavior. I have yet to decide if I’m really just that scrupulous, or if I’m afraid that evil deeds in video games will lead to evil deeds in real life - a position certain media buffoons tout highly. I will say, however, that I have never felt the urge to headbutt a brick to see if a gold coin will pop out; a digital action I performed endlessly as a child.

As for the Rock, I did see “Doom” this weekend. I was a little dissapointed there wasn’t more lead involved - the movie was more “Alien” than “Aliens” - but I don’t feel that my nine dollars was wasted. Indeed, renting this movie for four dollars would be more of a waste, as seeing it in the dark on a huge screen increased its entertainment value several-fold. The Rock was appropriately scene chewing and resorted to “the People’s Eyebrow” to express his disdain for monsters on many occasions. Nothing says disdain like “the People’s Eyebrow.”

6 Comments »

Comment by Jeff S

10/26/2005 @ 1:13 pm

I can actually identify with your experience here. The first time I hit a good guy in Fable and he started crying and I knew I couldn’t play the rest of the game on the path of evil. I guess I’m just hell bent on saving the world.

Comment by Tim F

10/26/2005 @ 1:32 pm

It’s a testament to the game in a lot of ways. I too felt a pang of remorse when chopping innocent women in the back with my axe just to collect a few experience and evil points. Unfortunately, the game has a flaw and despite being evil, if you kill a monster or bandit, even out of self defense, you are awarded angel points. This forces you in some ways to resort to killing villagers to balance the scales.

Killing villagers is also a quick and easy way to become really evil really quickly. I obtained all of the evil expressions and looks very early on, but when I was good I didn’t receive my halo until near the end.

It’s also wierd trying to court and marry when you’re evil and repulsing most people. They won’t want anything to do with you for most of the game and then all of a sudden they like you.

I might not have wanted to play the game evil if I hadn’t just beaten Knights of the Old Republic as a good guy. By the end of that game, I was really fed up with being nice and helping people despite their bitchy attitudes. I was ready to kick some chickens and kill my wives.

Comment by Chris L

10/26/2005 @ 3:49 pm

I did, at one point, take my saintly character from my first play through on a killing rampage just to see what would happen. I singlehandedly depopulated the Guild, Bowerstone, and Oakvale of every living being and came away with my halo intact. It may be that the accumulated good deeds I had done earlier in the game balanced out my sudden rampage, or it may be that, like Marion Barry, the people love me no matter how much crack I smoke or hookers I sleep with.

Comment by A J

10/26/2005 @ 4:28 pm

The experience of toiling thru a game like this, as a ‘good guy,’ is always doubly rewarded (for me at least) when you get to hit “Start–>New Character” with the knowledge that all the whiny NPCs you had to lead by the nose and coddle are awaiting their just desserts.

I fully anticipate playing fable thru with my conceince locked away where it can’t hurt me.

Oh yeah, and I wanna “Smeeelllalalllalala, what the Rock is cooking” as well. I assume the experience (as you said) is easier to appreciate if you’re feelign it in THX on a giant screen. I know it worked great for Milla Jovovich’s sweet sweet bod (http://www.millaj.com/) . Why not Pinky Demon?

Comment by Chris L

10/26/2005 @ 5:39 pm

I’m sure Dan saw the Lindsey Lohan’s remake of “Herby Goes Bananas” for the same kinds of reasons.

Comment by Dan M

10/26/2005 @ 6:02 pm

Before everyone thinks I have some sort of Lindsay Lohan infatuation (aside from that 6-second Mean Girls clip…bouncy bouncy), I say this…Stewie Griffin: The Untold Story. Learn it. Live it. Love it.

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