Stealth is for Suckaz

Imagine you’re floating down a river… What do you see?… What smells are present?…
After that really hard first level, things have gotten more reasonable in Hitman 2. The open gameplay is a lot of fun especially if you acheive your objective without anyone hearing you and can roam around afterwards and mess with people. The enemy AI goes down the toilet as soon as they engage fire with you. You just have to hide around a corner and wait for them to run right into the pile of dead bodies on the ground.
I’m finding the map system annoying. There isn’t a quick key for one thing, it’s hard to see where the sewers line up with the street map, and when you’re right outside the door to the next floor it’s difficult to keep track of who might be behind the door on floor two while keeping watch for guards climbing the stairs behind you on the first floor.
Minor gripes aside this game is looking great and I can already tell it’s got replay value galor.
End transmission.