Exorcism

Posted by Dodongo on Saturday, April 30, 2005


Your Mother Drives Cars In Hell!!

Since Jess has commandeered the Xbox while she furiously feeds Psychonauts the bomb, I’ve finally exorcised the demon known as Knight Rider: The Game. Lucky for me, it’s a pretty short game, but that didn’t stop it from frustrating the crap out of me and making me yell profanities. Still, the unintentional hilarity of the bad dialogue/acting and one actually entertaining level made it more of an evil imp than a full fledged, sphincter throated Mephistopheles. I can honestly say I had a little fun playing the game, though the “ending” left much to be desired.

As I said before, the biggest problem is that the car handles like a boat. Another major annoyance was the way the levels were set-up. You would usually start by driving for 2 minutes down a long desert road to a compound where you needed to scan several buildings. Getting to each building would require some “car platforming” as KITT jumped from rooftop to rooftop and drove on two wheels across narrow pipes suspended from building to building. After all this dubious manuevering, something would usually happen that required a timed escape. The worst case of this was when I set off an alarm that gave me about 20 seconds to drive up a narrow winding ramp and jump off a building. Each time I fell off the ramp, I had to start at the beginning, drive 2 minutes through the desert, scan the buildings again… It was great.

Another thing that nagged me was the simple fact that if Michael would just get out of the car it’d make things a lot easier. For example, take this scenario :

Instead of Michael simply getting out of the car and taking the stairs to apprehend the suspect, KITT had to leap up two ledges and then jump through that window in the upper right corner. There seems to be an unhealthy relationship between man and car going on here…

What kept me trudging through the terrible gameplay was the promise of more bad diologue and cornball acting! I was never disappointed, especially when Michael Knight’s evil twin Garth showed up driving KITT’s evil twin, KARR.

Most of the story is told with text and still photos with the occasional cinematic. When I finally heard Garth speak, I realized his evil was more than just a goatee. Listen for yourself, if you dare.

Another interesting feature of the game were the slow motion camera shots when you jumped over certain obstacles; a precursor to the Bond Moments in Everything or Nothing. What made these so interesting was that they happened regardless of whether you successfully made the jump or not. I was treated to many blooper reels where KITT was romantically skidding across the desert on his hood or plummeting into a ravine.

After the one certifiably entertaining level in the game where you race through tight tunnels to try and escape Garth’s lair, I fought one of the lamest boss fights ever. The goal was to destroy KARR in a one on one demolition derby. This was easily acheived by simply parking KITT on the other side of downed electric wire and watching KARR try to drive through the electricity over and over again until he died.

In a strange way I’m glad I had the opportunity to play this game. Platforming with a car was a unique experience that I would never have sought out myself and the cheesy production and 80’s synth music were genuinely amusing. So let this be an encouragement to all you Secret Satan victims who have yet to exorcise your demons.

4 Comments »

Comment by El Bucho

5/1/2005 @ 12:34 pm

You made it! Let us celebrate with a good round of ChoroQ.

Comment by Chris

5/1/2005 @ 2:42 pm

I am so glad you posted that picture of Garth - I’m pretty convinced that was the deal maker when I bought this game. It sums things up nicely.

Comment by Dan

5/2/2005 @ 9:55 am

Great job, Tim. It’s about time somebody else finished their heaping helping of pain (That’s right, I’m calling you out. Put down the Warcraft and take your medicine. If you don’t eat your meat, you can’t have any pudding! How can you have any pudding if you don’t eat your meat?!).

All things considered, I think this Secret Satan has been a good experience. We all read reviews and know to steer clear of the truly awful games, never even trying them out. However in doing so, we lose a bit of perspective.

Many moons ago, my local video store had a rent 1 get 1 free promo every Wednesday which I would take advantage of. One day, with the pickings being fairly slim of what I hadn’t seen yet, I chose Battlefield Earth as my second title. For the life of me, I can’t remember what the first one was, but I know that when I watched it I thought it was only OK. Next I popped in the narcissistic abomination that was Battlefield Earth. Now, I had heard that it was bad, but I was unprepared for just how bad it truly was. I suffered through the entire movie and when it was done, I said to myself, “You know something…that first movie was actually pretty good now that I think about it.” A new baseline had been established, and every other movie I’ve ever seen has been better than Battlefield Earth.

The moral of this story is that we need pieces of garbage like Battlefield Earth, Bad Boys, Knight Rider, and all the others to remind us of just how truly spectacular the Halos, God of Wars, and yes, even World of Warcraft truly are.

Oh, and I am the evil twin. My good twin Don died in a tragic blimp “accident”. He had no facial hair, and it was his downfall.

Comment by Tim

5/2/2005 @ 11:09 am

Dan, that was my reaction when I watched Tommy Boy. I began applying that new baseline to everything in life.

“Yeah, being in that car accident was pretty bad, but at least I wasn’t watching Tommy Boy…”

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