Satan hand delivers

Posted by Daedalus on Monday, March 28, 2005

Take this and go
Michael, bring this to Dan and crush his will. Muahahahahahaha!!!

I fear the dark powers at play here. On Friday, I received a mysterious visit at my office from Jeff and Mike, asking if I had received my game yet (obviously a sympathetic visit in response to my previous post). Jumpy and nervous, they refused to actually come in, as if afraid to cross the threshold. Mystified by my negative response, they quickly rushed off leaving me to ponder the events. Was this some sort of clairvoyance of bad vibes, or perhaps just the Red Bull coursing through their veins?

A short time later I went to my mailbox at the behest of Jeff, perhaps expecting some treats from the Praecis Bake Sale. What I found, though, was no cookie. The faint odor of brimstone assaulted my nose as I neared my mail slot, and with trembling hands removed the unmarked package inside. No sooner had I picked it up than the theme song from COPS began pounding through my brain. A quick slice of my knife freed the beast from its confines, and Bad Boys: Miami Takedown was thrust upon my soul.

I did not have a chance to load it up this weekend, but rest assured that I will feed this wretched abortion of movie merchandising the Holy Hand Grenade of Antioch faster than you can count to 5 (3, sir), I mean 3.

Thank you, Mike.

10 Comments »

Comment by Chris

3/28/2005 @ 11:44 am

Fantastic picture! Satan’s mailman has never looked so eager.

Comment by Tim

3/28/2005 @ 12:47 pm

I like that you chose to not photoshop out the IGN tag.

I’ve heard bad things about this game. I think it was on Game Informer’s list of worst games of 2004. It apparently does not include the voices or likenesses of either Will Smith or Martin Lawrence in the game.

Enjoy!

Comment by Dan

3/28/2005 @ 1:02 pm

Holy shit, it’s official…I’ve become blind to watermarks. Just looked right by the damn thing.

Even so, technically, they are the ones who actually descended into Hell to snap the photo. I just asked them that if they were going down there anyways and happened to see Satan with any deliveries for me, they get a shot of that, too. The credit is all theirs.

As far as the game goes, there were no less than 5 qualifiers for the “Mature” rating listed on the back of the game. That’s gotta count for something, right?

Comment by Jeff

3/28/2005 @ 2:11 pm

I feel dirty when I Photoshop the logo out of a screenshot I was too lazy to take myself. Forgive me readers….forgive me…

Comment by Dan

3/28/2005 @ 10:57 pm

I’m trying to walk the line between morals and aesthetics. As such, I’ve found the original base image at a different site (TeamXBox) whose tag isn’t quite so prominent. A little tweak to the opacity and I think it suits my purposes well enough to use it with a clear conscience.

I am curious to see where you guys fall on the subject of modifying original content for use on this site.

Jeff likes to strip mine photos then go take a bath. Anyone else?

Comment by MikeGray

3/28/2005 @ 11:57 pm

When I went to the register at Best Buy to pay for that, the kids behind the counter asked me when the hell I was buying it. I knew at that point I was doing the right thing.

Comment by Jeff

3/29/2005 @ 2:15 am

Hey hey hey now, I’m not saying I use borrowed screenshots all the time. Just look at the love I poured into this one:

http://www.eatmybomb.com/games/index.php?p=120

Comment by Tim

3/29/2005 @ 9:42 am

I have no problem borrowing content when it’s a game that has no screenshot function or a console game. If the site wanted to secure their photos, they could. Most of the sites have the same handful of shots that the game company gave them and they all put their own watermarks on them.

My moral dilemma stems from the shot not actually depicting my won gameplay rather than from a piracy issue.

It’s like drawing a moustache on the Mona Lisa. Call yourself a “Digital Dadaist” and do what you want.

Comment by Dan

3/29/2005 @ 10:51 am

Well, the first impressions are in…this game sucks ass.

Last night I popped it in to give it a try while I was testing out my receiver (still on the fritz, mocking the shiny new Splinter Cell disc sitting next to it saying, “No surround sound for you, Sam”), and you can believe the hype. Instead of securing the rights to the character names and cover art for the box, they could have just called this game “Spastic Doorkickers” and saved themselves thousands more dollars, since they obviously didn’t put any resources into trying to make them look or sound anything like Will Smith & Martin Lawrence.

So far the worst part is the controls, since the dead zone on the right analog stick is so large as to make fine movements impossible. To compensate you can dial the sensitivity way down, but that means that when aren’t actively aiming at something, you revolve so damn slowly on your axis that you have a day/night cycle.

It’s not without its laughs, however unintentional they may be. These guys can’t just open a door, they kick it open. I can’t tell you how funny it is to kick open the door to a bathroom, kick open each stall, and then (here’s the best part) you kick open the door to the bathroom to leave it!!! You know what’s on the other side, you just came from there! Hilarious.

Now if you’ll excuse me, I have to go kick open the door to my office, head down the hall, and kick open the door to the bathroom.

Comment by MikeGray

3/29/2005 @ 12:16 pm

I’d pay cash money to see you kicking doors like that at work.

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