Thar She Blows

Posted by Dodongo on Wednesday, January 9, 2008

Yar! It is I, the dread pirate Dondongo Sweetcheeks!

Many of us have been playing the shit out of Pirates of the Caribbean Online. Some of us who live on the east coast have been losing considerable amounts of sleep. I for one, may be sleeping more soundly soon.

These quests are about as fun as barnacles on my balls. I put up with the errand boy / scavenger hunt tasks for a while, but the hoops they make you jump through to get your voodoo doll have put me over the edge. First I need 4-5 pieces of straw, silk, and pitch and a rod. I sink ships, kill soldiers, and search through barrels to get this stuff. When I bring it to her she says I then need 3-4 blood from alligators, crabs, scorpions, and wasps. For this I have to take slow ass boat rides to various islands just to find these creatures. When I gathered all the blood and brought it back, she made me a doll, but then told me it’s useless unless I collect 4 bone dust from four different varieties of undead pirates. At this point I threw my hands in the air and decided I’d had enough. The combat gameplay is not entertaining enough for me submit myself to this hazing.

The only real fun is plundering enemy vessels with 6 other friends on a ship and that’s the only reason I haven’t uninstalled the game yet. Boat combat is interesting. It requires tactics you don’t often see in gaming. It’s slow moving most of the time and then really fast paced when things get hairy. I like having someone at the helm barking orders to the crew. I wish most of our team FPS games could feel that organized instead of the usual “Someone get in the damn paint!”

7 Comments »

Comment by Tritone

1/9/2008 @ 8:29 pm

I tried it at Brixtone’s behest but I couldn’t get past the half-finished look of the graphics, the crappy frame rates, and the awkward combat. Yeah, sure the base game is free, but ya get what you pay for. Plus, it has that whole Disney vibe (and the name police wouldn’t allow Vulveeta Majorica).

Comment by Dodongo

1/10/2008 @ 1:26 am

I tried to name my pirate Mick E. Mouse and a hand reached out of the monitor and served me.

(Vulveeta is awesome. The spreadable cheese indeed…)

Comment by Brixtone

1/10/2008 @ 3:47 am

Aye, I’ll agree that the cooperative ship combat is the only draw that this game has and the only reason I mentioned it to our little “crew”. I think it’s hilarious that both Puzzle Pirates and Pirates of the Caribbean Online have capitalized on the raw joy of crewing together on a ship while Pirates of the Burning Sea, one of the most anticipated MMO’s for 2008 seems to have overlooked player crew gameplay altogether.

If they manage to transplant this type of gameplay into EVE Online, my life may truly collapse. Either way, I look forward to our next crew outing in Pirates Online.

Comment by Tritone

1/10/2008 @ 11:00 am

Because I am nothing if not fair and balanced–hey, it’s just the way I roll–I should point out that the game does feature a fair amount of DRC (digitally rendered cleavage), though nothing on the magnitude of Mass Effect. The voice acting in the game features celeb sound-alikes at least as good as those employed by your local Hyundai dealership during their annual Booty of Savings campaign.

Boys and Girls, if you like pirates, do a little reading into the lives of Anne Bonney and Mary Read, two real-life female Pirates of the Caribbean who, between tickle fights in their 18th century undies, managed to command crews of hardened sailors and strike terror into the hearts of their pirate peers for their ruthlesness and piratical effectiveness.

Comment by Dodongo

1/10/2008 @ 3:08 pm

“If they manage to transplant this type of gameplay into EVE Online, my life may truly collapse.”

I was thinking the same thing myself. A spaceship with a crew who each have individual tasks to perform. How cool would that be?

Comment by Ruckus

1/10/2008 @ 7:25 pm

“If they manage to transplant this type of gameplay into EVE Online, my life may truly collapse.”

That would be awesome. That way, six people can be simultaneously bored by unnecessarily long, manually piloted trips through space during which nothing happens.

As for Pirates Online, I would like to at least credit them with trying to avoid one-off quests that take ten minutes to finish. It would seem they’re trying to write long, continuous story lines that span the entire game. It may still be grinding, but at least it’s EPIC GRINDING.

Comment by Scrimpnut

1/11/2008 @ 8:40 pm

“If they manage to transplant this type of gameplay into EVE Online, my life may truly collapse.”

I get to run the holodeck.

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