Someone had to do it.

I just want to be loved.
Before I start, I swear to you I’m not bashing Bioshock just to be the outsider or devil’s advocate. Now is it possible that all the universal acclaim has caused me to examine the game with a more careful eye? Absolutely. But I feel that the game has some really fundamental flaws that bother me from a gameplay standpoint. Many of the Eat My Bomb editors have brushed me aside saying I just haven’t been paying attention. I don’t buy it. And that wall, Daedalus…was TIGHT!!!
I’m roughly 50% through with the game and it turns out I’ve been playing the game wrong. I made the conscious decision early on not to kill either the Big Daddies or the Little Sisters. I’m kind of one of those types that doesn’t like to attack things unless they attack me. This is why I’m not on Bush’s cabinet. But apparently, not killing the Big Daddies and getting their Adam will prove to be very problematic the further along I get into the game. I suppose my problem with this is that if killing the Big Daddies is so necessary to final victory or completion of the game, then I shouldn’t have been able to get as far as I did without killing them.
The refuting argument to that is that you kill the Big Daddies to set the Little Sisters free if you want to be the good guy. Well, the Little Sisters seem pretty happy with their protectors and once you set them free, they just run off. Most likely to certain death. They don’t have plasmids, and they don’t have a pistol to defend themselves against all the Thriller extras you run into in the game. So you’re killing them, one way or the other. I’m a good guy. I don’t want to do that.
Before I continue, let me say that I am enjoying the game because I am coming back to it. I have a very short fuse with games and if I don’t like them from the start, I never come back so this game is alluring me in some ways.
Another problem I have with the game is it forces you to trust Atlas by doing his bidding. To me, Atlas is completely untrustable and you should be able to have an alternative way of making your way through Rapture in the attempt to escape or find Andrew Ryan. I realize that it’s a game and not a “Choose your own adventure” book but the hype was that you’d be able to play the game a million times and never play it the same way. That’s a lie. Unless they count killing a guy with 7 bullets one time and 6 bullets the next.
I have some technical issues with the game like the audio recordings which I find hard to understand (apparently I’m the only one here who does) and the accents of the different characters. I’ve heard better phony accents in a high school musical.
The visuals, weapons, ambience, movement, and tone of the game are great and the game is extremely interesting. I just don’t think it’s the game of the year. By any stretch. The story is too constricting and poorly constructed. I’ll finish the game and I’ve already given Brixtone (who’s finished already) my prediction for how the game will finish. I’ll post with glee if I’m right. I killed one Big Daddy last night but seeing the Little Sister whom I rescued run off left me uneasy. How is she going to get to safety? I’m going to go back to how I originally played the game. Leave Porthole Pete and his Chris Hansen bait alone and just be as judicious as I can with my traditional weapons and plasmids and see if I can finish.
I’ll keep you posted.